See it positively it's more challenging than a dumbing down push button to get a magic overview of the combat. ![]() Instead of just clicking to get a larger top down view, you need analyze the terrain to identify a position a character could reach to get an overview of the combat and still be well positioned. If it's related to a lack of top down view, at least in some combats you need integrate yourself the solution through your combat management. ![]() I wonder what's those frustration points for OP.
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